消逝的光芒:眩晕

“支线任务”,“消逝的光芒”

“眩晕”是我为《消逝的光芒》开发的一个单人支线任务,发布于Steam创意工坊。任务的目标是在众多楼宇间穿梭,并最终到达一栋高楼的顶部以夺取空投。 关卡设计强调垂直性,大部分行动发生在高耸的塔尖或楼顶之上。通过将多样的跑酷路线与多样的敌人遭遇相结合,营造出独特的紧张感与节奏感。

眩晕

一个以屋顶穿越、跑酷路线为核心的垂直单人关卡,目标是在摩天大楼顶端夺取空投。

开发工具:消逝的光芒开发者工具
开发时长:16周
游玩时长:20分钟
我的角色:独立开发者(关卡设计、程序实现、战斗设计、剧情设计)

关卡设计

通关视频

Overview Map

Map Label Gameplay Summary
1 The player accepts the quest from Quest Giver.
2 The player searches for the Airdrop in the hospital.
3 The player enters the sewer from the backyard of the hospital, following the sewer, the player reaches the first floor of Building A.
4 The player climbs to the rooftop of Building A and searches for the Airdrop.
5 The player gets to the rooftop of Building B and finally finds the Airdrop on the top of the signal tower on Building B rooftop.
6 The player returns the Airdrop to the Quest Giver.

Level Features